our campaign is done and thanks to you we can say it has been successful! We have managed to get 31,871 EUR, which is enough for us to make the game in English and in Czech, design beautiful art for it and print everything.
This has only come true thanks to you and we are immensely grateful for the chance we have been given. What happens now?
In the following week, we will contact all those of you who chose perks that include trips, sleepovers, etc. We will try to find a time that will work for you to do that.
In May, we will contact all those of you who want to have a character in the game: we will ask you to give us materials for our graphic artists and during the summer we will present our proposals to you and talk them through with you.
At the same time, we’ll draft a new prototype version for the end of July, this time allowing for in-person play, and start an open round of testing that you can participate in as well - you’ll just need to print the prototype at home. Some of the testing will take place with the new graphic art.
In July, we will present another version of the game with a new batch of illustrations and we’ll be doing that regularly until the autumn. In October, we want to have everything ready for printing, and how long it takes before the game is produced will depend on the printers. We hope that altogether, we will have enough time to deliver the game to your tables in May 2022.
At the moment, we are also negotiating with other distributors and publishers who expressed their interest in our game. But that doesn’t mean much to you, our HitHit backers, since you will get your games either way.
And that is all. What we wanted to give you now was a practical overview of what’s ahead. There is a lot of work to be done and we are very glad that you allowed us to do it. We will also be happy for anybody interested in the testing or in helping any other way: just contact us over this email or sign up to our Discord.
Thank you so much for your trust.