Upcoming action-adventure game - 1428: Shadows over Silesia

Become a part of the story of a new dark action-adventure game with fantasy elements, set in real medieval Europe. You can pre-order the game to support the author, as well as to get exclusive early access to the demo, alpha and beta versions of the game.

Author: KUBI Games

  • The graphics are inspired by classic RPG games

  • You will visit real places in medieval Silesia

  • The Hussites have just set out on their campaign

  • Challenging riddles will give you a hard time

  • You will move on foot as well as in the saddle

  • Sometimes you'll have to sneak past enemies

  • The story is told by two main characters

  • Some problems can be solved in different ways

  • You will explore underground dungeons

  • You will plunder the villages

  • All dialogues will be fully dubbed

EUR 24,012
pledged of EUR 19,790

121%

121% completed

597 contributors pledged

Technology, Games

All or nothing. Project finished on Oct 7, 2021 at 09:02.

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The story

Europe is in the middle of religious upheaval and many preachers predict that the end of the world is near. The year is 1428 and the Hussites have just set out on their Silesian campaign. These heretics appear to be the biggest threat in the kingless country. But true evil of a completely different kind is lurking nearby, and it does not intend to engage in religious disputes.

The story is told from the point of view of the two main characters. Hynek, a grumpy Hussite hetman who doesn't hesitate to swear or mess around with anything, and Lothar, a Hospitaller knight, a man of good education and manners who stands alongside his brethren in the front line of the Silesian defense. Each has their own motivations and views of the world around them, different equipment, and abilities. Their fates will soon become intertwined. Will they face one another, weapon in hand, or forge a fragile alliance to stand shoulder to shoulder against a far worse enemy?

Marching army

The game is linear and takes place during the entire Hussite campaign into Silesia. It will be divided into thirteen chapters, with which you will be able to spend 20-30 hours of playtime.

Key Features

  • Isometric graphics - The graphics are inspired by classic RPG games. They are isometric, stylized, and a bit fairytale-like. The action often takes place underground, in the rain, or at night, which serves to amplify the dark atmosphere and focus, which is mostly placed on the contrast of light and shadow
  • English and Czech voiceovers - All dialogues will be fully dubbed in both English and Czech.
  • Challenging riddles - The original riddles you will come across on your dangerous journey will most definitely be challenging. Classic adventure games of the 1990s were a big inspiration. You will have to take advantage of your surroundings, look for objects, obtain information, and solve puzzles or encoded messages. Some problems can be solved in multiple ways, or they can be cleverly worked around.
  • Sneaking in the shadows - Sometimes you'll have to blend into the shadows and sneak past enemies to avoid being detected. Following their patrol routes and habits will help you find the best path. Or you can try to quietly take them out, one by one.
  • Complex combat - The combat system is easy to understand but it takes practice to fully master it. Remember one thing: being outnumbered is a problem! If three or more opponents attack you at the same time, you will die! The key is to take advantage of their mistakes, wait for the right moment, and then attack. You will face not just knights, villagers, and robbers, but also various supernatural beings - and you shouldn't underestimate them.
  • Diverse environments - During the game, you will move around on foot as well as in the saddle. You will visit various real as well as fictitious places in medieval Silesia. You will plunder villages, doggedly defend the city walls, and explore places such as secret dungeons, abandoned mines, or forbidden parts of monasteries. For example, you can look forward to visiting Röwersdorf, Nysa, the Brzeg monastery, or the Rabesberg castle.
  • Hidden coins - You will have the opportunity to search for two kinds of hidden coins. Only the best of the best will be able to collect them all. Not only will you fill your wallet with them and unlock unique achievements, but you can also occasionally use them to progress through the story.

How did it all start?

The idea for the game started a long time ago, even before the first modern "Hussite" game - Kingdom Come: Deliverance - was released. But as it often happens, it's changed a lot. There was definitely the story and inspiration at the beginning. This became naturally and gradually expanded with the gameplay - i.e., slower exploration, puzzles, fewer fights, and a darker atmosphere.

I'm a fan of history and the Hussite period, but it wasn't until Andrzej Sapkowski's Hussite trilogy and the Game of Thrones series that I found a big inspiration. Both have greatly influenced my idea of what a game should be and that a realistic historical setting doesn't have to conflict with a fantasy story. A hack'n'slash RPG like Diablo may not be my cup of tea, but I loved the atmosphere it had. The first Fallout and similar games with isometric graphics, or the Broken Sword series of adventure games, rounded out the game to its current form. It all fit together and created a somewhat unusual mix.

Hussite banner

A playable prototype saw the light of day in September 2019. Before I started full development, I wanted to test the concept to see if I was getting it right and if it was even fun. About thirty people participated in the closed test at the time, and their feedback made me very happy. It was overwhelmingly positive. They all wanted to know what would come next and how it would all unfold further.

In February 2020, I introduced the game publicly for the first time with a short teaser trailer. Thanks to the great interest of (mainly) Czech game journalists, almost ten thousand people watched it, and thousands more watched the gameplay cut or the one with Czech dubbing.

Why Hithit?

As the development continued, the game itself started to ask for what it needed and to grow. Some parts of the story that I originally planned for a few minutes are now dozens of minutes long. I'm currently estimating the final playtime to be somewhere around 20-30 hours, which is about a third longer than originally planned. But I feel that this is for the best and hopefully will make it more understandable and, above all, more fun for players. I don't want to spend just a short dialogue on some things at any cost when I see that they deserve more space.

At the moment, half of the game is done and playable. I've done everything so far in my spare time and funded it from savings. But now I need your help to bring the development to a successful conclusion. What I especially need is the independence and time to devote to the game 100%. Only thanks to you can the game be released next year and in even higher quality. In addition, you will have the exclusive opportunity to influence the final shape of the game by participating in the closed alpha and beta tests. Every feedback counts and you can help to make the game even better.

Who's behind it?

Although there is only one developer behind the whole project, it would of course be impossible to produce such a game in a reasonable time without the help of other people. The credits already contain dozens of names. There are not only external graphic designers, voice actors, translators, testers, or composers working on the game, but many others. My big thanks belong to all of them.

For more information about me, as well as an in-depth interview where I talk about the game, previous experiences, and my approach to development, please visit the Visiongame website (Czech only). The interview is also available on Spotify, or YouTube (with English subtitles):

More info about rewards

Note: You can increase the amount at any time during the payment process to throw in a little extra.

Shipping of physical rewards within the Czech or Slovak Republic is always included in the price. DELIVERY TO OTHER COUNTRIES IS NOT POSSIBLE.

  • Name in the list of contributors on the website - Each contributor will be listed on a special page on the game’s official website.
  • Special role on the Discord channel - The discussion forum and chat for the game are located on the Discord platform. Here, each contributor can earn a specific role based on the reward selected, access to a private contributor-only section, and the ability to influence the final shape of the game. To obtain a role, you must log in to the server and request a role assignment.
  • Full game for PC - The game will be distributed digitally via Steam.
  • Game soundtrack - A selection of the best tracks from the game in MP3 (digitally distributed via Steam).
  • Early access to the demo - The demo will be available to contributors by the end of this year; approximately next spring for everyone.
  • Early access to the alpha version - The alpha version will be available for download sometime in the first half of next year. This will be preliminary access to the first six chapters. There may be bugs, the game may run slow, or cause other issues. This reward is especially for the eager ones. You will be able to carry your saves over to the final game or to the beta version.
  • Early access to the beta - The beta will be available for download one to several months before the game's release. This will be early access to most of the final content, but the game may contain bugs, run slowly, or cause other issues. This reward is especially for the eager ones. Saves can be carried over to the final game.
  • Exclusive Limited Xzone Edition - This reward gives you a unique and limited variant of the physical Xzone edition. It includes the standard version (digital game key, 54-page artbook, map, letter; other items to be revealed soon) and bonuses exclusive to this variant, such as a limited edition game cover, author's signature, numbered by the author himself and more, which will be revealed as we go along. And what's the most important? Only 250 of these will be made!

Limited Xzone Edition

  • Opportunity to name a living or dead character in the game - As part of this reward, you will be able to come up with a name that appears in the game world. It can refer to a side character, be carved on a tombstone, or be mentioned at an opportune moment. This will be done in consultation with the author, and only names and nicknames that pass approval and fit in with the rest of the game will be allowed.
  • Steam key with personal dedication - You will receive your Steam Key on an exclusive gift card along with a personal dedication.
  • Coffee with the author in Brno - This includes a personal handover of the rewards and the opportunity to interview the author over a cup of coffee (or another hot beverage).
  • T-shirt with the game logo - A special T-shirt with the logo of the game that you can't get anywhere else. You can get it in a men's or women's variant. You will be able to choose the size and variant online on the game's website after the end of the campaign.​​
  • Game logo badge - A badge with the game logo that you can't get anywhere else.

T-Shirt and badge

  • VIP invitation to the release party with the authors in Brno - The author is (like most programmers) an introvert and suffers from social phobia, but at what other time should you overcome yourself and go to a party than when you release your own game? Along with the author, you will probably meet some testers, voice actors, or other collaborators. This includes personal handover of all rewards, a VIP invitation to the event, and the ability to interview the author or otherwise violate his comfort zone at will. However, it does not cover accommodation, transportation, or on-site dining.

Thanks so much for your support.

News

Feb 6, 2022 Hear ya, hear ya! Bringing all backers the latest news!

Alpha is out! As of today, the first Alpha version is available to backers at the tier of Hetman and above. In agreement with you (on Discord), I've decided to release the content gradually, chapter by chapter. This way, the Alpha will start a bit earlier and new content will be added at least…

More

Oct 28, 2021 Backers zone on the game's website

To make getting rewards as easy as possible, and also to help us fine-tune all the details, we're launching a private Backers zone on the game's website. There you can not only enter your name in the public contributor list, set up a Discord nickname for role assignment, add a t-shirt size, or an…

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  • sold 12
    Peasant

    • Special role on the Discord channel 
    • Name in the list of contributors on the website
    Note: You can increase the amount at any time during the payment process to throw in a little extra

    Reward delivery: not specified

    EUR 7.92
    (CZK 200)
  • sold 137
    Halberdier

    • Full game for PC  (digitally distributed via Steam)
    • Special role on the Discord channel 
    • Name in the list of contributors on the website

    Reward delivery: in over a year after the Hithit project end

    EUR 23.35
    (CZK 590)
  • sold 2
    Crossbowman

    • Early access to the demo
    • Game soundtrack (digitally distributed via Steam)
    • Full game for PC  (digitally distributed via Steam)
    • Special role on the Discord channel 
    • Name in the list of contributors on the website

    Reward delivery: in over a year after the Hithit project end

    EUR 31.27
    (CZK 790)
  • remaining 50 from 100
    Knight (limited)

    • Early access to the beta
    • Early access to the demo
    • Game soundtrack (digitally distributed via Steam)
    • Full game for PC  (digitally distributed via Steam)
    • Special role on the Discord channel
    • Name in the list of contributors on the website
    Early bird discount for the 100 fastest.

    Reward delivery: in over a year after the Hithit project end

    EUR 33.64
    (CZK 850)
  • sold 2
    T-shirt

    • T-shirt with the game logo
    • Game logo badge
    • Name in the list of contributors on the website
    • Special role on the Discord channel (Halberdier)
    Delivery of physical rewards is possible only in the Czech or Slovak Republic, not in other countries.

    Reward delivery: in over a year after the Hithit project end

    EUR 35.23
    (CZK 890)
  • sold 3
    Knight

    • Early access to the beta
    • Early access to the demo
    • Game soundtrack (digitally distributed via Steam)
    • Full game for PC  (digitally distributed via Steam)
    • Special role on the Discord channel
    • Name in the list of contributors on the website

    Reward delivery: in over a year after the Hithit project end

    EUR 37.60
    (CZK 950)
  • remaining 36 from 100
    Hetman (limited)

    • Early access to the alpha version
    • Early access to the beta
    • Early access to the demo
    • Game soundtrack (digitally distributed via Steam)
    • Full game for PC  (digitally distributed via Steam)
    • Special role on the Discord channel
    • Name in the list of contributors on the website
    Early bird discount for the 100 fastest.

    Reward delivery: in over a year after the Hithit project end

    EUR 39.18
    (CZK 990)
  • sold 8
    Hetman

    • Early access to the alpha version
    • Early access to the beta
    • Early access to the demo
    • Game soundtrack (digitally distributed via Steam)
    • Full game for PC  (digitally distributed via Steam)
    • Special role on the Discord channel
    • Name in the list of contributors on the website

    Reward delivery: in over a year after the Hithit project end

    EUR 43.14
    (CZK 1,090)
  • sold 9
    Head hetman

    • Steam key with personal dedication
    • T-shirt with the game logo
    • Game logo badge
    • Early access to the alpha version
    • Early access to the beta
    • Early access to the demo
    • Game soundtrack (digitally distributed via Steam)
    • Full game for PC  (digitally distributed via Steam)
    • Special role on the Discord channel
    • Name in the list of contributors on the website
    Delivery of physical rewards is possible only in the Czech or Slovak Republic, not in other countries.

    Reward delivery: on address, in over a year after the Hithit project end

    EUR 78.77
    (CZK 1,990)
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    Duke

    • Exclusive Limited Xzone Edition
    • Early access to the alpha version
    • Early access to the beta
    • Early access to the demo
    • Game soundtrack (digitally distributed via Steam)
    • Full game for PC  (digitally distributed via Steam)
    • Special role on the Discord channel
    • Name in the list of contributors on the website
    Delivery of physical rewards is possible only in the Czech or Slovak Republic, not in other countries.

    Reward delivery: on address, in over a year after the Hithit project end

    EUR 78.77
    (CZK 1,990)
  • remaining 13 from 30
    Bishop

    • Opportunity to name a living or dead character in the game
    • Steam key with personal dedication
    • T-shirt with the game logo
    • Game logo badge
    • Early access to the alpha version
    • Early access to the beta
    • Early access to the demo
    • Game soundtrack (digitally distributed via Steam)
    • Full game for PC  (digitally distributed via Steam)
    • Special role on the Discord channel
    • Name in the list of contributors on the website
    Delivery of physical rewards is possible only in the Czech or Slovak Republic, not in other countries.

    Reward delivery: on address, in over a year after the Hithit project end

    EUR 118.35
    (CZK 2,990)
  • remaining 37 from 40
    Margrave

    • Coffee with the author in Brno
    • Exclusive Limited Xzone Edition
    • T-shirt with the game logo
    • Game logo badge
    • Early access to the alpha version
    • Early access to the beta
    • Early access to the demo
    • Game soundtrack (digitally distributed via Steam)
    • Full game for PC  (digitally distributed via Steam)
    • Special role on the Discord channel
    • Name in the list of contributors on the website
    Delivery of physical rewards will take place in person at the event in Brno, Czech Republic.

    Reward delivery: in over a year after the Hithit project end

    EUR 157.93
    (CZK 3,990)
  • remaining 4 from 10
    King

    • VIP invitation to the release party with the authors in Brno
    • Exclusive Limited Xzone Edition
    • T-shirt with the game logo
    • Game logo badge
    • Early access to the alpha version
    • Early access to the beta
    • Early access to the demo
    • Game soundtrack (digitally distributed via Steam)
    • Full game for PC  (digitally distributed via Steam)
    • Special role on the Discord channel
    • Name in the list of contributors on the website
    Delivery of physical rewards will take place in person at the event in Brno, Czech Republic.

    Reward delivery: in over a year after the Hithit project end

    EUR 237.09
    (CZK 5,990)
  • Sold out!!
    Halberdier (limited)

    • Full game for PC  (digitally distributed via Steam)
    • Special role on the Discord channel 
    • Name in the list of contributors on the website
    Early bird discount for the 100 fastest.

    Reward delivery: in over a year after the Hithit project end

    EUR 19.39
    (CZK 490)
  • Sold out!!
    Crossbowman (limited)

    • Early access to the demo
    • Game soundtrack (digitally distributed via Steam)
    • Full game for PC  (digitally distributed via Steam)
    • Special role on the Discord channel 
    • Name in the list of contributors on the website
    Early bird discount for the 100 fastest.

    Reward delivery: in over a year after the Hithit project end

    EUR 27.31
    (CZK 690)